Artists Love Art

Art News and Info

Archive for July, 2008

Nike’s New Community of Artists

Posted by pangaeaa on July 27, 2008

Posted by: Helen Walters

wilcox-shoe.jpg

Everyone’s been talking about the Nike Plus community of runners and athletes for years now. It was a really smart use of technology which displayed its creators’ grasp of how to tune into social networks in an appropriate and useful fashion. Now Nike’s at it again, with the 1/1 program.

This is more of a stretch — an attempt to build a community of artists around the Nike brand and the theme of football (soccer). People join the 1/1 community and submit a football-themed piece of artwork which is then displayed in the online gallery (which has a bit of an annoyingly complex interface, but bear with it). 11 winners will be shown at a real-world exhibition in Basel, alongside the work of 11 professional creatives. One will be used on a limited edition pair of shoes.

The whole thing is being curated by the uber-hot fashion/design/creative site, ShowStudio, pioneered by photographer Nick Knight, which has been at the forefront of multimedia experimentation for many years now. They picked the 11 pros, including the designer, Dominic Wilcox, whose stunning case for a pair of Nike shoes and sculpture (both made from toy plastic football figures) are shown above and after the jump.

It’s a smart move for Nike, whose brand has worked hard to align with the creative community. In this instance, the community aspect of the program is hosted on Myspace, so no need to build a costly backend system. And while the quality of the resulting artwork will surely be mixed, it’s a really fun, loose and open project. Meantime, check out another of Wilcox’s pieces here…

wilcox1.jpg

Posted in Art | Leave a Comment »

National Endowment for the Arts Announces New Artists In The Workforce Study

Posted by pangaeaa on July 24, 2008

Study provides the first look at 21st century labor trends among working artists

For immediate release
June 12, 2008

Contact:
Sally Gifford
202-682-5606
giffords@arts.gov

Washington, DC — Today, the National Endowment for the Arts (NEA) announces the release of Artists in the Workforce: 1990-2005, the first nationwide look at artists’ demographic and employment patterns in the 21st century. Artists in the Workforce analyzes working artist trends, gathering new statistics from the U.S. Census Bureau to provide a comprehensive overview of this workforce segment, its maturation over the past 30 years, along with detailed information on specific artist occupations.

“Artists now play a huge but mostly unrecognized role in the new American economy of the 21st century,” said NEA Chairman Dana Gioia. “This report shows how important American artists are to both our nation’s cultural vitality and economic prosperity of our communities.”

Numbering almost two million, artists are one of the largest classes of workers in the nation, only slightly smaller than the U.S. military’s active-duty and reserve personnel (2.2 million). Artists now represent 1.4 percent of the U.S. labor force. While Artists in the Workforce is not an economic impact study, it does report the average income of various artist categories. Based on those statistics, artists earn an aggregate income of approximately $70 billion annually. The study compares artists with the labor force in general, reporting on factors such as geographic distribution, racial, ethnic, and gender composition, employment status, age, and education level. Among the key findings:

Demographic trends

  • Between 1970 and 1990, the number of artists more than doubled, from 737,000 to 1.7 million – a much larger percentage gain than for the labor force as a whole. Between 1990 and 2005, the growth of artists slowed to a 16 percent rate, about the same as for the overall labor force.
  • Women remain underrepresented in several artist occupations. Men outnumber women in architecture, announcing, music, production, and photography. Women outnumber men in the fields of dance, design, and writing.
  • Like the larger labor force, the artist population is becoming more diverse. The proportion of Hispanic, Asian, and American Indian artists grew from about nine percent of artists in 1990 to almost 15 percent by 2005.

Geographic distribution

  • Opportunities for artistic employment are greater in metropolitan areas. More than one-fifth of all U.S. artists live in Los Angeles, New York, Chicago, Washington, and Boston. Half of all artists live in 30 metropolitan areas.
  • Unique regional concentrations emerge. New Mexico has the highest share of fine artists, Vermont has the highest proportion of writers, and Tennessee, the highest proportion of musicians.

Employment and income

  • Artists are entrepreneurial – 3.5 times more likely to be self-employed.
  • Artists are underemployed – one-third of artists work for only part of the year.
  • Artists generally earn less than workers with similar education levels. The median income from all sources in 2005 was $34,800 for artists, higher than the $30,100 median for the total labor force, and lower than the $43,200 for all professionals.

Education level

  • Artists are more educated. Artists are twice as likely to have a college degree as other U.S. workers.
  • The share of degree-holding artists rose between 1990 and 2005.
  • Among artist occupations with the highest educational attainment levels are architects, writers, and producers.

In addition, the report profiles 11 artist occupations, including actors; announcers; architects; art directors, fine artists and animators; dancers and choreographers; designers; entertainers and performers; musicians; photographers; producers and directors; writers and authors. Each occupation profile describes key characteristics such as median age and income, and includes data on employment sectors, such as non-profit, business, or self-employed. Artists in the Workforce also features 60 supporting tables with detailed information about artists by state, region, and metropolitan areas, gender, racial, and ethnic designations, and other categories.

“This report brings cohesion to a large, diverse, and important constituency served by the NEA,” said Sunil Iyengar, NEA Director of Research and Analysis. “It recognizes artists as a distinct and dynamic component of the total labor force.”

Artists in the Workforce assembled data from primary sources such as the U.S. Census Bureau’s 1990 and 2000 decennial censuses and the U.S. Census Bureau’s American Community Survey (ACS) averages for 2003-2005. This report is the first attempt to study artists by using ACS data. The study focuses on Americans who named an artist occupation as their primary job. It is estimated that 300,000 Americans have secondary employment as artists.

NEA Office of Research and Analysis
Artists in the Workforce is the latest offering from the NEA Office of Research and Analysis, which has conducted authoritative and comprehensive research on artist workforce patterns and other subjects for more than 30 years. The NEA Research Division issues periodic research reports and briefs on significant topics affecting artists and arts organizations. Artists in the Workforce and other reports are available in print and electronic form in the Research section of the NEA website, www.arts.gov.

About the National Endowment for the Arts
The National Endowment for the Arts is a public agency dedicated to supporting excellence in the arts, both new and established; bringing the arts to all Americans; and providing leadership in arts education. Established by Congress in 1965 as an independent agency of the federal government, the Arts Endowment is the largest annual national funder of the arts, bringing great art to all 50 states, including rural areas, inner cities, and military bases.

Posted in Uncategorized | Leave a Comment »

A Canvas of Wood, Chain Saws as Brushes

Posted by pangaeaa on July 23, 2008

Chris Becker for The New York Times

By KATIE ZEZIMA

Published: July 23, 2008

HANCOCK, Me. — Ray Murphy’s art is dirty, dangerous and very, very loud.

Using only a chain saw, Mr. Murphy creates animals and figures from huge tree trunks and meticulously carves numbers on toothpicks and Popsicle sticks. When he is finished, so is the piece — he refuses to sand, varnish or paint anything he makes.

“I am a sawyer, period. I use chain saws and refuse to pick up carving tools,” said Mr. Murphy, 65. “Real chain saw art is done with a chain saw.”

And for $10, anyone can see him make that art.

Mr. Murphy started a nightly chain-saw show last year, a 90-minute performance where he attacks pieces of wood with one of three chain saws. At each show he recruits a volunteer from the audience and makes him wear a belt with a wooden buckle, from which he carves something. So far everything has turned out fine.

The indoor show has an M.C. and is set to blaring music. Mr. Murphy works in a soundproof booth with clear plastic on one side; a suspended camera broadcasts close-up shots onto a projection screen. The chain saw comes precariously close to his long, wiry gray beard.

“It’s so unique that people don’t quite get it,” Mr. Murphy said.

His show comes as chain-saw carvings, and carvers are increasingly popular.

Jen Ruth, who books dozens of chain-saw artists at carving competitions across the country, said there were about 8,000 carvers nationwide.

“As an agent, I’ve seen a massive explosion in chain-saw art,” Ms. Ruth said. “A lot of people want to get into it because they think it’s cool and they’ll get rich real quick, which is not true.”

Most artists make their creations year-round and perform at competitions and fairs in the summer. But no one is doing the same thing as Mr. Murphy, Ms. Ruth said.

Mr. Murphy claims that he invented chain-saw art in 1953, when as an 11-year-old in a Wyoming logging family, he started carving animals from logs. He kept carving through his teenage years, in college, during stints at various logging companies and in the Forest Service, and ultimately at his own logging business.

Mr. Murphy and his wife settled in the Black Hills of South Dakota. In 1972 he bought an old Greyhound bus and hit the road, driving all over North America to make and sell his wares.

The front of the bus was a showroom; the back was a bunk; the chain saws were kept below. Mr. Murphy hooked a trailer holding logs to the back because not everywhere had an abundance of timber.

“There was a lean-to shade off to the side, and I set up work between the two doors. People went in the front door and out the back door,” Mr. Murphy said. “People knew who I was. In some backwoods places, people stopped me along the way to buy sculptures in the middle of the night, 3, 4 in the morning. It’s a strange thing.”

Mr. Murphy went on to fame, appearing on “Wide World of Sports” on ABC in 1982 and carving the alphabet into pencils at the Ripley’s Believe It or Not museum in Myrtle Beach, S.C. The museum still displays many of them, its archivist, Edward Meyer, said.

Mr. Murphy returned to the Black Hills in the early 1980s, but the area had become more commercial. He and his family decided to drive east to “wherever God takes us,” which was this town of 2,100 that serves as one of the gateways to Acadia National Park.

Business in Maine went well — so well, he said, that people bought his creations faster than he could make them. He socked away the money he made to fulfill his dream of performing with a chain saw every night.

He moved his shop from a side street to busy Route 1, and spent $250,000 building a theater for his shows. Rows of bleacher seating look onto Mr. Murphy’s plexiglass-covered stage.

“This is my dream,” Mr. Murphy said outside the bus, which now holds newspaper clippings, awards and other memorabilia from his carving career. As 7 p.m. — show time — approached, Mr. Murphy got antsy.

“Anyone here yet?” he asked.

So far this summer, attendance has been sparse, but the show goes on. On a recent Tuesday night, the Schaffers, a family from Virginia who know Mr. Murphy, stopped by to say hello and stayed for the show.

“The dude knows his stuff,” said Peter Schaffer, who attended with his sons, Jesse, 13, and Harris, 15, and his wife, Lindsay Harris.

Mr. Murphy got into the booth and started carving. Soon, a large log became a table and chairs, with a hamburger and fries atop the table. Then he meticulously tackled a piece of wood using a smaller chain saw, his face close. Out popped a small ladybug, which Mr. Murphy brought out and put on a dime.

The show continued for about an hour and a half, with Mr. Murphy carving initials on a nervous photographer’s belt buckle, a moon and a sign that said “the end.” The show was not his best, he said, because the sound system failed and he was a bit nervous about it.

Mr. Murphy is not worried about attendance, though. If last year is any indication, the crowds do not really start until mid-July, and at one 2007 show there were 50 people. But regardless of the number in the audience, Mr. Murphy will keep performing.

“It’s experimental, nobody’s done this before,” Mr. Murphy said. “I’m kind of one of them characters willing to step off the deep end of the plank and test the waters.”

Posted in Uncategorized | Leave a Comment »

Beginning to Draw

Posted by pangaeaa on July 19, 2008

By Artacademy.com

Acquiring a solid foundational skill-set for drawing takes about three to six months of dedicated study and practice.

In your initial study the most important skill to be developed is the ability to strike the arabesque with a consistent accuracy of shape and proportion.

Everything else builds upon and is a refinement of this one all-important skill.

The critical matrix of skills that the beginner artist needs to acquire is the ability to accurately assess proportion and shape and the understanding of rendering plastic form (which is the illusion of 3-dimensionality in realist drawing).

Accurately assessing and drawing an object’s outside shape is called striking the arabesque.

Other terms for this are contour, mise en trait, and outline. I prefer the term arabesque as it implies a dynamic gestural rhythm imparting a sense of life into one’s drawing.

Acquiring the ability to consistently strike an accurate arabesque is the singular foundation upon which your drawing and painting skills are subsequently built and honed.

For the beginner this is the first important skill to be learned.

This all-important skill is easily learned by working through a series of deceptively simple exercises that quickly build up your powers of observation and spatial awareness.

The next drawing lesson for the beginner is to learn how to accurately gauge the internal proportions of their subject. This is establishing, or fixing, the placement of the major land-marks. In portrait drawing this would be the features (eyes, nose, hairline, etc.).

Once the beginner has a working competency in striking the arabesque and fixing the landmarks in their drawing the subsequent skill to be developed is rendering tone. Rendering tone, more commonly known as shading, is what creates the illusion of 3-dimensional reality in your drawing.

Rendering tone convincingly requires the drawing skills of blocking in, cross-hatching, edging (soft & hard), understanding the effects of light, lifting out and stumping in.

This illusion of 3-dimensional reality is called plasticity. Plasticity is defined as giving form to an object.

The artist lacking these skills will quickly realize their importance as they continue to struggle with their drawing over and over again.

Do you find yourself struggling with the same issues in every drawing? Is the proportion in your drawing always a bit off, or the shape doesn’t look quite right. Is your shading (tone) scratchy and unconvincing? These drawing problems are the same for every beginner.

The critical foundational skills of accurately striking the arabesque and convincingly rendering tone can be acquired – when properly taught.

And this is the important distinction.

As a beginner your initial focus should be on acquiring the drawing skill of striking the arabesque. This is a two-part process: first, you need to learn how to accurately adjudge proportion; second, assessing shape is the next step.

Possessing the singular skill of accurately striking an arabesque is the most important lesson the beginner can acquire. It is this skill that most people equate with drawing ‘talent’. Yet striking an arabesque is easily learned.

Posted in Art | Leave a Comment »

Setting up my art studio

Posted by pangaeaa on July 16, 2008


As I recently moved, I have spent much time thinking about how to set up an art studio in my new home. The following list contains a few of the things I considered:

  1. What work areas do I need? I really needed three distinct work areas, for art, office, and gallery/storage of completed work. With some planning, even a small space can be configured to contain three different work areas. However, in my previous studio I had only one work area, which was problematic.
  2. What do I first see when I enter the studio? I spent a few weeks moving furniture around and mocking up space with cardboard boxes before I arrived at a satisfactory solution. First, I positioned the office area close to the door, which gave the office too much visibility. Since I wanted the art to be the main focus, I ended up moving the office area to the opposite corner and instead position the art and gallery areas closer to the door. Now, every time I pass by my studio, I see the art work area and can’t wait to create!
  3. Will I accept visitors or not? If you do, you may want a space to display your art right as they enter.
  4. Do I prefer creative simplicity or creative clutter? Having lived in a small and cluttered space for the past several years, I yearned for a spacious studio in white, with few colors or decorations. I accomplished this by keeping only the essentials in my studio, and by using cabinets, drawer units, and closets to keep things away from my line of sight.
  5. What color scheme inspires me the most? For me, a restful white! I see this as a blank sheet of paper, ready for art to happen! Some of my friends take the opposite approach, and prefer bright colors or patterns as starting-points for their imagination.
  6. What is behind my desk? There are many options: a wall behind the desk for pinning up inspirational images, a blank wall, a window, or a free-standing desk without a wall behind it. I ended up with a bit of each!
  7. Where do I want the light to come from? I knew that I wanted the art area positioned with natural daylight coming from the left, not only because I am righthanded, but also since I prefer setting up my subject matters daylit from the left. The only way to accomplish this was to position one table at a 90 degree angle to the wall. This table now functions as a divider between my two work areas, the office and art/gallery.
  8. When do I work in my studio? Depending on work hours, the studio may be used at different times. This relates to the previous question, as a west-facing window may be fine to face in the morning, but may cause heat and glare in the afternoon and evening.
  9. Do I need space for growth? At this point, my gallery area is almost empty and there is also plenty of free space on shelves and in cabinets. To be able to grow, space is definitely needed!

A final tip: I ended up mocking up my space using large cardboard moving boxes. This turned out to be very helpful as a two-dimensional plan drawing rarely conveys the three-dimensional experience of a space.

Posted in Art | 1 Comment »

The artist next door

Posted by pangaeaa on July 14, 2008

Projo.com
01:00 AM EDT on Sunday, July 6, 2008

A new survey highlights the growing importance of artists to the U.S. economy. According to the National Endowment for the Arts, nearly 2 million Americans are now employed as artists. As workforces go, that’s about double the size of the Army.

It is no easy life. On average, artists earn less than other professionals with the same level of education. (The median income for dancers is a measly $20,000 a year.) About 13 percent say they hold a second job. Yet the arts pour cash into the economy while enriching the culture. In fact, “the creative economy” has become a new buzz phrase, as state and local governments seek to capitalize on cultural activity. Artists are often credited with reviving decrepit neighborhoods. They also seem to lure a more skilled, creative class to areas where they work.

Perhaps because of the Rhode Island School of Design’s high profile, the Ocean State is commonly thought to be teeming with artists. Well, that’s been exaggerated. The largest numbers of artists are in California and New York. On a per-capita basis, New York has the most, and California is second. Massachusetts comes in 3rd, with Rhode Island placing a fairly distant 12th. (The rankings come from Census figures for 2000.)

It is notoriously difficult to classify (and hence count) artists. A report from the advocacy group Americans for the Arts found 13,000 Rhode Islanders employed in arts-related businesses last year, using data gathered by Dun & Bradstreet. The NEA numbers tend to be smaller. Disappointingly, the agency found that the number of Rhode Island artists had dropped 5.7 percent between 2000 and the years 2003-05, from 8,240 to just 7,770.

As regions go, New England is a strong leader in the arts, particularly in design, a broad category that embraces fashion, floral and interior design, among other things. In design, Rhode Island ranks third per capita, behind Massachusetts (first) and Connecticut (second). But the Ocean State is not even in the top 15 when it comes to fine artists, art directors and animators, three other design sub-categories.

The strong showing by Massachusetts is probably no accident. A new commitment to the arts seems to have gathered force. The Museum of Fine Arts, in Boston, just announced it had reached the $500 million fund-raising goal tied to its planned expansion. No other arts organization in the state has ever come close.

In addition, early last month, Governor Patrick announced a new state position, “creative-economy” director, to be filled by Jason S. Schupbach. His job is to encourage creative enterprises and thereby promote economic development.

Rhode Island should generally avoid directly supporting chosen industries. But officials should keep a close eye on how the arts affect the state’s economy, as well as on any lessons to be learned from the Bay State. Rhode Islanders already value the arts; if called upon, they are bound to be creative in keeping them afloat.

Posted in Art | Leave a Comment »

The Image Is Familiar; the Pitch Isn’t

Posted by pangaeaa on July 13, 2008

Spencer Tunick

A 2005 photograph by Spencer Tunick.

Published: July 13, 2008

IN February 2007 the Swiss-American artist Christian Marclay was installing a solo exhibition of his work in Paris when he received an e-mail message from a friend about a commercial for the Apple iPhone that had been broadcast during the Academy Awards show.

The 30-second spot featured a rapid-fire montage of clips from television shows and Hollywood films of actors and cartoon characters — including Lucille Ball, Humphrey Bogart, Dustin Hoffman and Betty Rubble — picking up the telephone and saying “Hello.” It ended with a shot of the soon-to-be-released iPhone.

Mr. Marclay tracked down the ad on YouTube and watched it.

“I was very surprised,” he said recently by phone from London. Like many in the art world he saw an uncanny resemblance between the iPhone commercial and his own 1995 video “Telephones,” which opens with a similar montage of film clips showing actors answering the phone. That seven-and-a-half-minute video, one of Mr. Marclay’s signature works, has been exhibited widely throughout Europe and the United States.

About a year before, Mr. Marclay said, Apple had approached the Paula Cooper Gallery, which represents his work in New York, about using “Telephones” in an advertisement.

“I told them I didn’t want to do it,” he said. His main concern, he said, was that “advertisers on that scale have so much power and visibility” and that “everyone would think of my video as the Apple iPhone ad.”

Mr. Marclay said he spoke with a lawyer after learning of the commercial but decided not to pursue legal action. “When people with that much power and money copy you, there’s not much you can do,” he said.

In any case he did not want a controversy to draw attention to his own appropriations of scenes from other sources — mostly Hollywood movies — without permission from the copyright holders.

“I don’t consider what I do stealing,” Mr. Marclay said. “I’m quoting cultural references that everyone is familiar with. I make art that reflects the culture I live in.” And unlike advertisers, he said, “I’m not trying to sell phones.”

Contacted by telephone and e-mail, neither Apple nor its advertising agency, TBWA/Chiat/Day, would comment on the iPhone ad for this article.

Artists have been appropriating images from Madison Avenue for decades. In the 1960s Andy Warhol made silk-screened copies of Brillo boxes and Campbell’s soup cans. In the 1980s Richard Prince rephotographed magazine ads for Marlboro cigarettes, enlarged the pictures and exhibited them as his own. Works like these are comments on consumer culture that also challenge the idea of originality itself.

But what happens when the tables are turned? In recent years a number of advertising campaigns have seemed to draw their inspiration directly from high-profile works of contemporary art. And the artists who believe their images and ideas have been appropriated are not happy about it.

Donn Zaretsky, a lawyer in New York who specializes in art law, is often approached by artists who perceive echoes of their own work in advertisements. “It does seem like advertising people are pushing the envelope on this,” he said. “They’re being more and more brazen in their borrowing. On the one hand they should be mining the art world for inspiration, and you would expect them to be referencing works that people are familiar with. But more and more they seem to be getting into the territory of blatant rip-offs.”

The law governing the unauthorized use of copyrighted images and ideas, he said, is notoriously murky. “Copyright law doesn’t protect ideas, it only protects expression. The question is, where do you draw the line? Is the agency being inspired by the idea? Or did they copy the artist’s expression?”

When artists go after advertisers in such cases, the disputes are most often settled out of court. But there have been a few notable cases in which artists successfully sued advertisers for copyright infringement.

In 1987 a federal court granted summary judgment to the artist Saul Steinberg, who claimed that a poster for the Columbia Pictures film “Moscow on the Hudson” copied his famous New Yorker cover “View of the World From 9th Avenue.” (Like Steinberg’s drawing, the poster had a detailed rendering of four Manhattan city blocks in the foreground and a sketchy view of the rest of the world in the background.)

In May 2007 a French judge ordered the fashion designer John Galliano to pay 200,000 euros, or about $270,000, to the photographer William Klein in a dispute over a series of magazine ads that mimicked Mr. Klein’s technique of painting bright strokes of color on enlarged contact sheets.

Recently Mr. Zaretsky was approached by the artist Spencer Tunick, who is known for his photographs of large installations of naked people in public places around the world. Mr. Tunick was concerned about a television commercial for Vaseline shown in Europe and the United States in 2007.

The 60-second spot, called “Sea of Skin,” features large groups of naked men and women posed in artful configurations in various outdoor settings. They stand and sway in a forest, sit on a concrete rooftop, bounce gently in a glacial lake and wave their arms on a city street.

“There was such a close resemblance to my work that it was uncanny,” Mr. Tunick said in an interview. “When I saw the ad, I thought it was definitely inspired by my photographs and videos of installations.”

Was it? Not according to Kevin Roddy, the executive creative director at Bartle Bogle Hegarty in New York, who developed the commercial for Vaseline’s parent company, Unilever.

“I’m familiar with Spencer’s work,” Mr. Roddy said, “but I can’t say that was an influence at all. Spencer is about masses of people and nudity. We’re about representing the functionality of skin. Sure, it’s hundreds of thousands of bodies, but they’re meant to represent one thing: skin.”

Mr. Tunick said he had not decided whether to pursue legal action.

In some cases artists who see variations on their own images may be victims of their own popular success.

In the late 1990s there were several well-publicized disputes in which young British art stars accused advertisers of pilfering their ideas. The conflicts arose around the time the so-called Young British Artists, or Y.B.A.’s, were featured in “Sensation,” a 1997 London exhibition of contemporary art from the collection of the British advertising mogul Charles Saatchi that later traveled to Berlin and New York.

In 1998 one of those artists, Gillian Wearing, complained that a Volkswagen commercial featuring people holding handwritten signs had copied the style and idea of her series of photographs titled “Signs that say what you want them to say and not signs that say what someone else wants you to say” (1992-93).

For her series Ms. Wearing photographed people on the street holding paper signs on which they had written brief statements describing their feelings or states of mind. In the best-known image a smirking young man in a business suit holds a sign that reads, “I’m desperate.” Similarly the Volkswagen ad includes a shot of a tough-looking security guard who holds a sign bearing the word “sensitive.” Ms. Wearing did not pursue legal action.

The following year Damien Hirst threatened to sue British Airways over a billboard for its low-cost subsidiary Go that featured a grid of colored dots. Mr. Hirst claimed that the design was based on his paintings of grids of colored dots against white backgrounds. At the time a spokesman for Mr. Hirst told the newspaper The Independent that he had discussed licensing his dot paintings to British Airways, but that the deal had fallen through.

Advertisers have traditionally tapped into the cultural cachet of fine art by commissioning works for hire. From 1950 to 1975 a Chicago company, the Container Corporation of America, commissioned dozens of artists — including Fernand Léger, René Magritte and Willem de Kooning — to create paintings that were reproduced in print ads that ran in upscale magazines like Fortune.

In 1985 Absolut vodka began its famous magazine ad campaign featuring variations on the distinctive shape of its bottle, executed by hundreds of contemporary artists, among them Andy Warhol, Keith Haring and Lisa Yuskavage.

But plenty of other artists have staunchly resisted agencies’ requests to license their work.

Mr. Tunick said he had been asked to work on campaigns for Dove, Lipton, Microsoft and Blue Cross Blue Shield, among others. “I think I get two e-mails a week from ad executives or publicists who want to use my work, and I always tell them I’m not an advertising photographer,” he said.

The Swiss artists Peter Fischli and David Weiss have turned down numerous requests from ad agencies interested in licensing their award-winning 30-minute short film, “Der Lauf der Dinge” (“The Way Things Go”). Produced in 1987, it follows a Rube Goldberg-style chain reaction in which everyday objects like string, balloons, buckets and tires are propelled by means of fire, pouring liquids and gravity.

Yet in April 2003 Honda ran a two-minute television commercial, “Cog,” in which various parts of a car — tires, seats, windshield wipers — form a dominolike chain reaction that culminates when an Accord rolls down a ramp as a voice-over (read by Garrison Keillor) intones, “Isn’t it great when things just work?”

At the time Mr. Fischli told Creative Review magazine: “We’ve been getting a lot of mail saying, ‘Oh, you’ve sold the idea to Honda.’ We don’t want people to think this. We made ‘Der Lauf der Dinge’ for consumption as art.”

In a strange twist the Honda “Cog” ad, which was developed by Wieden & Kennedy, has inspired several parodies of its own, including commercials for BBC Radio and the British directory assistance service 118. The chain reaction of creative influence, imitation and homage was the focus of a panel discussion at the Tate Modern in London during a retrospective of Mr. Fischli and Mr. Weiss’s work there in 2006.

In an age when sampling and appropriation have become widespread practices in contemporary art and in the culture at large, some find it paradoxical that artists are now guarding their own creations more vigilantly.

Michael Lobel, a professor of 20th-century art at Purchase College who has written about Roy Lichtenstein and Richard Prince, said the easy availability of digital images on the Web had helped foster this defensiveness.

“There’s a broader consciousness among artists about owning their work and keeping tight control over its distribution,” he said. “The more available images have become, the more of a countermovement there is to clamp down on them.”

Mr. Lobel said that while he sympathizes with artists who believe their work has been copied, they also need to recognize their own reliance on existing images. “Culture is about ongoing borrowing,” he said. “It’s about taking images, ideas and motifs and opening them up to new uses.”

The cycle of influence goes round and round: Ad agencies borrow from artists who borrow from advertising. Isn’t it great when things just work?

Posted in Art | Leave a Comment »